The purpose of this guide is to discuss and explain exactly what cow runs, why we run it, and how we use the build tactically. I hope to bring out the strategy and skill behind the build to help others improve their play and appreciate the depth of GW as a strategic competitive game. On some level, this will be superficial as it is very hard to write out. But I hope it helps some of you. To the extent I fail (or simply don't understand it myself), I apologize in advance.
This build was shamelessly ganked from the template eF used in the championship tournament, which was very similar to our old cow hex build. Perhaps later I will add and discuss variations on this build to counter specific maps and gimmicks.
Interesting read. If only all guilds have the guts to run something as offensive as that. Or if the offense is good enough so that the monks stop whining about how little support they get
Garbad. Read the rules. To post a thread in the build section, your post must have a build in it. I'll give you 24 hours to include the build in your initial post.
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Former Gladiator's Arena Moderator. Retired. Awaiting GW2.